eFootball PES 2021 Free Download [2023]

eFootball PES 2021 Introduction:

eFootball Pro Evolution Soccer (eFootball PES), known as eFootball World Soccer Winning Eleven (eFootball WE) in Japan, constituted a collection of soccer simulation video games created by Konami Digital Entertainment Co., Ltd. and published by the same company.

The series encompassed eighteen primary editions alongside various spin-offs, including the mobile title Pro Evolution Soccer Club Manager. Recognized as one of the top-selling video game franchises, the series achieved global sales of 111 million copies by December 2020, complemented by 400 million mobile downloads.

Gameplay:

Pro Evolution Soccer stood as a direct competitor to the EA Sports FC series. The Guardian referred to it as the most significant rivalry in the history of sports video games.

Konami annually organized an esports tournament, eFootball.Open (previously known as PES World Finals or PES League), since 2010.

The gameplay replicated a standard soccer match, giving players control over either an entire team or an individual player. The game objectives aligned with the rules of soccer. Diverse game modes were incorporated, including Kick Off, Online, Offline, and an editing mode for creating custom teams.

The Master League mode granted players the ability to manage a team of their choice. Initially, the players were generic and fictional, but this changed to allow users to play with default players or alter the settings. Some of these fictional players, like the Brazilian forward Castolo, gained a cult following among Master League players. The goal was to earn points through victories and competitions, using them to acquire real players for the team, aiming to ultimately build a skilled lineup.

Starting from PES 3 (Winning Eleven 7), the concept of player growth and decline curves was introduced. Player statistics could improve or decline based on factors such as training and age, enhancing the depth of player acquisition strategy.

Final Words:

Fans of the series often developed "option files" and "patches" to replace player names with real-life counterparts, reflect recent transfers, and adjust attributes of lesser-known players to better match their real abilities.

Websites like "PES Stats Database" and "PES Stats" were dedicated to providing accurate player statistics. More advanced players used patches to modify the game code, introducing accurate kits for unlicensed teams, new stadiums, and official footballs from various brands.

Since Pro Evolution Soccer 6, a separate league featuring 18 generic teams was present, which players could fully customize. This was due to Konami's failure to secure the rights to the German Bundesliga. The feature allowed players to create their own teams with edited players from the start.

The precursor to the PES series was Goal Storm (known as World Soccer Winning Eleven in Japan), developed by Konami Computer Entertainment Tokyo in 1996. The first Winning Eleven game was J.League Jikkyou Winning Eleven, which focused on the 1995 J.League clubs. The subsequent games were released as ISS Pro for Europe and Winning Eleven for the rest of the world. All these titles were launched on the PlayStation platform.

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